Chris Tate
 
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3D Modeler | CG Artist
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BMW M3
Software - 3ds Max 9 | Mentalray
Polycount - 1,811,358
This high poly BMW M3 was the second car I ever modeled, and it's wicked high poly (almost two million!) which is a lot higher then it needed to be, but I wasn't very experienced and really over used subdivision on some of the pieces. I guess you could call it more of a w.i.p then a finished model, because there are still some problem areas that need to be fixed etc...
If I ever find the time, I'd actually like to model another one and actually finish it this time.
 
 
 
 
 
 
 
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