Chris Tate
 
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3D Modeler | CG Artist
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Pipe Valve ( High Poly)
Software - 3ds Max 9 | Headus UVLayout (Demo) | Photoshop CS4 | Vray 1.5
Polycount - 296,594
This model was built as a test of sorts. The main reason I chose to model it was because I wanted a somewhat challenging object to practice my sub D modeling skills on. Because of the odd shape, number of bolt holes and the interpenetrating cylindrical shaped body, it fit the bill quit nicely and was actually pretty challenging to build.
I had also recently upgraded to Photoshop CS4 and I really wanted to try out their new 3D painting tools... I probably should have tested them out on something that was a little less insane (poly count wise) because I had some wicked lag in PS, but other then that, the tools worked great and I think the model turned out half ways decent.
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