Chris Tate
 
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3D Modeler | CG Artist
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Rocket Propelled Grenade Launcher And Rocket (High Poly)
Software - 3ds Max 9
Polycount - 81,225 (Base Mesh) 661,313 (Subdivided Mesh)
This model is the end result of my "Model A High Poly RPG Rocket Launcher In 3ds Max" tutorial which was published over on CgTuts+ in December of 2009. The tutorial is by far the longest (10 hours!) and most complex I've ever attempted. The model consists of about 83 separate pieces and weighs in at over six hundred thousand polys.
I considered doing a follow up tutorial covering the uvmapping and texturing, but due to time restrictions and the fact that this bitch is so high poly, it's just not possible. I'm really hoping I'll have time to finish it off one of these days, but if you'd like to check out the tut, just head over to my tutorials section.
 
 
 
 
 
 
 
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